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HT819D0 데이터 시트보기 (PDF) - Holtek Semiconductor

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HT819D0
Holtek
Holtek Semiconductor Holtek
HT819D0 Datasheet PDF : 13 Pages
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HT819D0
The following are examples of section division:
In addition, a section can be set as retriggerable
or non-retriggerable depending on the code op-
tion.
Retriggerable
When the currently playing section is set as
retriggerable, it will stop immediately upon
receipt of other key inputs.
Non-retriggerable
When the currently playing section is selected
as non-retriggerable, it will go on playing till the
whole section is completed, whether or not there
is a key input in the process of playing.
For a key group, some sections can be set as
retriggerable and some as non-retriggerable.
When a retriggerable section of a key group is
playing, any key can be triggered to interrupt
its playing. On the other hand, if it is a non-
retriggerable section playing, any key inter-
rupt is ignored.
Group
The HT819D0 plays groups according to the key
input. A group can be made up of one or more
sections. When a key is triggered, the corre-
sponding group is played. For example, trigger-
ing KEY2 plays group 2, and so on. The same
section is allowed to appear in different groups.
However, KEY1 can be made up of multiple
groups when it is optioned as a sequential or
random key. Otherwise, each key is comprised
by one group only.
Key function table
The sections included in the voice ROM are
played according to the instructions of the key
function table. The function table contains
group information as well as playing order of
sections in the groups. Notice that the total
number of sections included in the groups
should be less than 252–the space limitation of
the function table ROM.
KEY1 as a direct key
Each key is mapped to a group in the function
table. If a key is not used, the group mapped
to that key is a piece of silence. The following
is an example of the function table:
Group 1 sec.1 + sec.2 + sec.3 + sec.5
Group 2 sec.3
Group 3 sec.2 + sec.2 + sec.3 + sec.4
Group 4 sec.5 + sec.3
As illustrated in the above table, the voice
ROM is composed of 5 sections and the func-
tion table of 11 sections. If KEY1 is momen-
tarily triggered, section 1, section 2, section 3
and section 5 are played in sequence and then
stops. Triggering KEY2 plays section 3, and so
on.
KEY1 as a sequential or random key
When KEY1 is optioned as a sequential or ran-
dom key, it can include multiple groups (sub-
groups) in the function table. However, the
remaining 5 keys (KEY2~KEY6) are used as
direct keys exclusively and comprise only one
group in the function table.
An example is shown below:
Group 1-1 sec.4 + sec.2
Group 1-2 sec.1 + sec.3
:
:
:
:
Group 1-N sec.2 + sec.3
Group 2 sec.2 + sec.3
Group 3 sec.3 + sec.5
Group 4 sec.1 + sec.5 + sec.2
5
6th May ’98

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