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ADSP-BF539F 데이터 시트보기 (PDF) - Analog Devices

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ADSP-BF539F
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Analog Devices ADI
ADSP-BF539F Datasheet PDF : 68 Pages
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Preliminary Technical Data
The VisualDSP++ Kernel (VDK) incorporates scheduling and
resource management tailored specifically to address the mem-
ory and timing constraints of DSP programming. These
capabilities enable engineers to develop code more effectively,
eliminating the need to start from the very beginning, when
developing new application code. The VDK features include
Threads, Critical and Unscheduled regions, Semaphores,
Events, and Device flags. The VDK also supports Priority-based,
Preemptive, Cooperative, and Time-Sliced scheduling
approaches. In addition, the VDK was designed to be scalable. If
the application does not use a specific feature, the support code
for that feature is excluded from the target system.
Because the VDK is a library, a developer can decide whether to
use it or not. The VDK is integrated into the VisualDSP++
development environment, but can also be used via standard
command line tools. When the VDK is used, the development
environment assists the developer with many error prone tasks
and assists in managing system resources, automating the gen-
eration of various VDK based objects, and visualizing the
system state, when debugging an application that uses the VDK.
Use the Expert Linker to visually manipulate the placement of
code and data on the embedded system. View memory utiliza-
tion in a color coded graphical form, easily move code and data
to different areas of the processor or external memory with the
drag of the mouse, examine run time stack and heap usage. The
Expert Linker is fully compatible with existing Linker Definition
File (LDF), allowing the developer to move between the graphi-
cal and textual environments.
Analog Devices emulators use the IEEE 1149.1 JTAG Test
Access Port of the ADSP-BF539/ADSP-BF539F processor to
monitor and control the target board processor during emula-
tion. The emulator provides full speed emulation, allowing
inspection and modification of memory, registers, and proces-
sor stacks. Non intrusive in-circuit emulation is assured by the
use of the processor’s JTAG interface—the emulator does not
affect target system loading or timing.
In addition to the software and hardware development tools
available from Analog Devices, third parties provide a wide
range of tools supporting the Blackfin processor family. Hard-
ware tools include Blackfin processor PC plug-in cards. Third
party software tools include DSP libraries, real time operating
systems, and block diagram design tools.
DESIGNING AN EMULATOR COMPATIBLE
PROCESSOR BOARD
The Analog Devices family of emulators are tools that every sys-
tem developer needs to test and debug hardware and software
systems. Analog Devices has supplied an IEEE 1149.1 JTAG
Test Access Port (TAP) on each JTAG processor. The emulator
uses the TAP to access the internal features of the processor,
allowing the developer to load code, set breakpoints, observe
variables, observe memory, and examine registers. The proces-
sor must be halted to send data and commands, but once an
operation has been completed by the emulator, the processor
system is set running at full speed with no impact on system
timing.
ADSP-BF539/ADSP-BF539F
To use these emulators, the target board must include a header
that connects the processor’s JTAG port to the emulator.
For details on target board design issues including mechanical
layout, single processor connections, multiprocessor scan
chains, signal buffering, signal termination, and emulator pod
logic, see EE-68: Analog Devices JTAG Emulation Technical Ref-
erence on the Analog Devices web site (www.analog.com)—use
site search on “EE-68.” This document is updated regularly to
keep pace with improvements to emulator support.
EXAMPLE CONNECTIONS AND LAYOUT
CONSIDERATIONS
Figure 9 shows an example circuit connection of the ADSP-
BF539/ADSP-BF539F connecting to a MOST network. This
diagram is intended as an example and exact connections and
recommended circuit values should be obtained from Analog
Devices.
VOLTAGE REGULATOR LAYOUT GUIDELINES
Regulator external component placement, board routing, and
bypass capacitors all have a significant effect on noise injected
into the other analog circuits on-chip. The VROUT1-0 traces
and voltage regulator external components should be consid-
ered as noise sources when doing board layout and should not
be routed or placed near sensitive circuits or components on the
board. All internal and I/O power supplies should be well
bypassed with bypass capacitors placed as close to the ADSP-
BF539/ADSP-BF539F as possible.
For further details on the on-chip voltage regulator and related
board design guidelines, see the EE-228: Switching Regulator
Design Considerations for ADSP-BF533 Blackfin Processors
applications note on the Analog Devices web site (www.ana-
log.com)—use site search on “EE-228”.
MXVR BOARD LAYOUT GUIDELINES
MLF pin
• Capacitors:
C1: 0.1μF (PPS type, 2% tolerance recommended)
C2: 0.01μF (PPS type, 2% tolerance recommended)
• Resistor:
R1: 220 ohm (1% tolerance)
• The RC network connected to the MLF pin should be
located physically close to the MLF pin on the board.
• The RC network should be wired up and connected to the
MLF pin using wide traces.
• The capacitors in the RC network should be grounded to
MXEGND.
• The RC network should be shielded using MXEGND
traces.
• Avoid routing other switching signals near the RC network
to avoid crosstalk.
Rev. PrF | Page 19 of 68 | September 2006

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